No Bid

Reference

Every card

All 53 designs, 154 cards. Text is exactly what is printed on the card.


Position

The thing you are collecting. Carries a currency pair and a direction.

CardCopiesText
LONG EUR/USD3No rules text. It simply counts.
SHORT EUR/USD3No rules text. It simply counts.
LONG USD/JPY3No rules text. It simply counts.
SHORT USD/JPY3No rules text. It simply counts.
LONG GBP/USD2No rules text. It simply counts.
SHORT GBP/USD2No rules text. It simply counts.
LONG AUD/USD2No rules text. It simply counts.
SHORT AUD/USD2No rules text. It simply counts.
LONG USD/CAD2No rules text. It simply counts.
SHORT USD/CHF2No rules text. It simply counts.
LONG EUR/GBP2When this Position enters your Book, draw a card.
SHORT EUR/JPY2When this Position enters your Book, draw a card.
LONG GBP/JPY2When this Position enters your Book, each opponent discards a card.
The widow-maker. Everyone feels it.
SHORT GBP/JPY2When this Position enters your Book, each opponent discards a card.
LONG AUD/JPY2At the start of your turn, draw an extra card.
The carry trade. It pays until it doesn't.
SHORT USD/MXN2When this Position is Liquidated, draw two cards.
LONG USD/BRL2When this Position is Liquidated, draw two cards.
LONG USD/CHF2This Position cannot be Liquidated.
Somewhere safe to put it.
LONG USD/SGD2When this Position enters your Book, discard a Drawdown from your Book.
SHORT NZD/USD2No rules text. It simply counts.
LONG EUR/SEK2This Position cannot be Assigned.
SHORT USD/CAD2When this Position enters your Book, look at an opponent's hand.

Opening

A plain starter Position from the shared pile. Counts like any other.

CardCopiesText
Spot Position18Counts toward winning like any other Position.
Small, boring, and it still counts.

Leverage

Goes in your Book. Improves it, and stays in play.

CardCopiesText
Leverage4Your Book counts as having one additional Position.
Same trade. More of it.
Stop Loss3When one of your Positions would be Liquidated, you may discard this instead.
It absorbs one. Once.
Prime Brokerage3Your Positions cannot be Assigned or Unwound.
Positive Carry3At the start of your turn, draw an extra card.
It pays until it doesn't.
Credit Line2Your hand limit is increased by three.

Drawdown

Goes in an opponent's Book. Hurts it, and stays in play.

CardCopiesText
Margin Call4This player's Book counts as having one fewer Position.
Still your book. Just not helping.
Slippage3At the start of this player's turn, they discard a card.
Frozen Collateral3This player cannot play Leverage.
Wide Spread2At the end of this player's turn, they discard a card.

Order

One-shot effect, then discarded. Most of the attacks live here.

CardCopiesText
Liquidate4Liquidate any Position.
Close it. Now.
Stop Out3Choose a player. They Liquidate a Position of their choice.
You pick the desk. They pick the trade.
Assign3Take a Position from an opponent's Book into your Book.
Assigned to your desk. Congratulations.
Unwind3Return any Position to its owner's hand.
Risk Off2Liquidate every LONG Position in play.
Everyone for the door at once.
Short Squeeze2Liquidate every SHORT Position in play.
Dollar Bid2Liquidate every Position containing USD except those in your Book.
Deleverage3Discard every Leverage from one player's Book.
Collateral Release3Discard every Drawdown from your Book.
Front Run3Look at an opponent's hand and take one card from it.
Fill or Kill2Each opponent discards two cards.
Add Liquidity3Draw three cards.
Reprice2Discard your hand, then draw that many cards plus one.
Book Transfer2Swap your entire Book with another player's, attachments included.
New desk. Same mess.
Portfolio Rotation2Every player passes their hand to the player on their left.
Scale In2Take another turn after this one.
Margin Sweep2Choose a player who has at least one Leverage in their Book. Liquidate one of their Positions.
The bigger they are.
Open a Line3Take an Opening from the Openings pile into your Book.
Start small. It still counts.
Block Trade2Take two Openings from the Openings pile into your Book.
Size it up.

No Bid

Cancels a card as it is played, from any seat, at any time.

CardCopiesText
NO BID10Play when any card is played, even out of turn. Cancel it. Does not use your action. Another NO BID cancels this.
There is no other side. The trade does not happen.

Circuit Breaker

Cancels a card and cannot itself be cancelled.

CardCopiesText
CIRCUIT BREAKER3Play when any card is played, even out of turn. Cancel it. Does not use your action. This cannot be cancelled.
Trading is halted. Nobody gets a say.

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